03, 2021 Description These animations were paid for high price, so it's also high price RIP. 1 hour ago If more Magics are added to this experience as time goes on, this guide will be updated accordingly. An agility based move that's used to dash forward quickly. See codes in a table Join the community! A game inspired by the anime Black Clover, strive to be the strongest in this world and enjoy! All rights reserved. Magic is undeniably one of the most important parts of theBlack Cloverinspired Roblox experience,Clover Kingdom: Grimshot. Important articles Magics Codes So how can you get a head start on all of these necessities? As soon as the set up course of is full, you may then take pleasure in limitless Roblox gaming! As of Dec. 2, 2021, this is the full list of all Magics in Clover Kingdom: Grimshot. Pastebin.com is the number one paste tool since 2002. 7.5KLIKESCODE 5KLIKESTY! | 0.24 KB, JSON | non sports trading cards checklist In the new window, enter the code you want to redeem in the text field. Basic Weakening Magic Skills Through Magic, players can grow stronger, learn unique moves and abilities, and ultimately work towards becoming the strongest Magic Knight or villain in the world. All rights reserved. If this happens, try to retype and re-enter the code once more, being sure to copy it exactly as it's written! clover kingdom grimshot script v3rmillion By inlinseneintopf mit kartoffeln You can also follow the developer's Twitter page for the latest updates. Black Clover: Grimshot Wiki 28 pages Explore Wiki Content Community in: Bulbol Basic Weakening Magic Edit The Basic Weakening Magic available by going to the Wizard Tower in Hage Village and speaking to Drouot (or his Magic Apprentice if you want it for secondary) who will then give you a random magic. Get out of the safe zone first before using the script Thanks will update and add Mana or magic farming when i get to lvl 50 or in other words if I am not lazy Don't bash me. Keep in mind, also, that you'll need to enter each code exactly as it's written or the experience won't accept it! game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, false), game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Health, false), if not game:GetService("RunService"):IsStudio() then, game.ReplicatedFirst.Loading.BindableFunction:Invoke("LOADING"), workspace.IgnoreFolder.LocalItems:ClearAllChildren(), local DATAFOLDER = player:WaitForChild("DataFolder"), local Grimoire_Tool = player.Backpack:WaitForChild("Book"), mouse.TargetFilter = workspace.IgnoreFolder, local MAINGUI = player.PlayerGui:WaitForChild("MainGUI"), local LevelSystem = require(game.ReplicatedStorage:WaitForChild("LevelSystem")), local RemoteEvent = game.ReplicatedStorage:WaitForChild("RemoteEvent"), local RemoteFunction = game.ReplicatedStorage:WaitForChild("RemoteFunction"), local PASSCODE = RemoteFunction:InvokeServer("PASSCODE"), local SKILLTREE = game.ReplicatedStorage:WaitForChild(DATAFOLDER.MagicType.Value .. "MagicSkills"):Clone(), game.ReplicatedStorage:WaitForChild("Experience"):Clone().Parent = MAINGUI, for i, v in pairs(SKILLTREE.Center:GetChildren()) do, if v:IsA("ImageLabel") and v ~= SKILLTREE.Center.CLOVER then, local TextLabel = Instance.new("TextLabel"), TextLabel.Size = UDim2.new(0, 100, 0, 10), TextLabel.Position = UDim2.new(0, 0, 0, -5), TextLabel.TextStrokeColor3 = Color3.new(0, 0, 0), TextLabel.FontSize = Enum.FontSize.Size14, TextLabel.TextColor3 = Color3.new(1, 1, 1), for i, v in pairs(SKILLTREE.Center.Moves:GetChildren()) do, TextLabel.Size = UDim2.new(0, 100, 0, 20), TextLabel.Position = UDim2.new(0, 40, 0, -10), TextLabel.BackgroundColor3 = Color3.new(0, 0, 0), TextLvl.Position = UDim2.new(0, -20, 0, 0), TextDescription.Size = UDim2.new(0, 100, 0, 40), TextDescription.Position = UDim2.new(0, 0, 0, 20), TextDescription.Text = v.Description.Value .. [[, SkillPoint(s): ]] .. tostring(game.ReplicatedStorage.MagicSkillPoint[v.Name].Value), TextLabel.TextXAlignment = Enum.TextXAlignment.Left, TextDescription.TextXAlignment = Enum.TextXAlignment.Left, local textBOUNDS = TextLabel.TextBounds + TextDescription.TextBounds, TextLabel.Size = UDim2.new(0, textBOUNDS.x, 0, 20), TextDescription.Size = UDim2.new(0, textBOUNDS.x, 0, textBOUNDS.y), local MYLEVEL = LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value), if character:FindFirstChild("DEBUGGER") then, local REQUIRESKILLPOINTFORMAGIC = game.ReplicatedStorage.MagicSkillPoint[v.Name].Value, if REQUIRESKILLPOINTFORMAGIC <= tonumber(DATAFOLDER.Stats.SkillPoint.Value) and MYLEVEL >= v.LVL_TAG.Value and (DATAFOLDER.Magics:FindFirstChild(v.PREVIOUS_MOVE_TAG.Value) or v.PREVIOUS_MOVE_TAG.Value == "") or DATAFOLDER.Magics:FindFirstChild(v.Name) then, local MYCLOVER = math.min(DATAFOLDER.Clover.Value + DATAFOLDER.ExtraSlot.Value, #SKILLTREE.MagicInventory:GetChildren() - 1), for i = 1, #SKILLTREE.MagicInventory:GetChildren() - 1 do, if DATAFOLDER["Slot" .. i].Value == v.Name then, if DATAFOLDER["Slot" .. i].Value == "" then, RemoteEvent:FireServer("AddSlotMagic", i, v.Name, PASSCODE), MAINGUI.Error.Text = "Your magic slot(s) are full", MAINGUI.Error.Text = "[" .. v.Name .. "]" .. " already equipped", MAINGUI.Error.Text = "Require: Level " .. v.LVL_TAG.Value, elseif v.PREVIOUS_MOVE_TAG.Value ~= "" and DATAFOLDER.Magics:FindFirstChild(v.PREVIOUS_MOVE_TAG.Value) == nil then, MAINGUI.Error.Text = "Require: " .. v.PREVIOUS_MOVE_TAG.Value, elseif REQUIRESKILLPOINTFORMAGIC > tonumber(DATAFOLDER.Stats.SkillPoint.Value) then, MAINGUI.Error.Text = "You need " .. REQUIRESKILLPOINTFORMAGIC .. " skill point! ! ", 100), RemoteEvent:FireServer("FinishTutorial", PASSCODE), if character:FindFirstChild("Grimoire") and OPENBOOK == true then, RemoteEvent:FireServer("OpenBook", true, PASSCODE), elseif BOOKENABLINGSIDJSIDJS == true then, RemoteEvent:FireServer("OpenBook", false, PASSCODE), MAINGUI.Quest.TextButton.MouseButton1Click:connect(function(), local quest = player:FindFirstChild("Quest"), RemoteEvent:FireServer("DeleteQuest", PASSCODE), local quest_pointer = game.ReplicatedStorage.OBJECTs.Pointer:Clone(), quest_pointer.Parent = workspace.IgnoreFolder.LocalItems, MAINGUI.Quest.QuestName.Text = REALQUESTOBJ.Name, while obj:isDescendantOf(player) and obj.TargetVal.Value < REALQUESTOBJ.Target.Need.Value do, MAINGUI.Quest.TextLabel.Text = "Defeated: " .. obj.TargetVal.Value .. "/" .. REALQUESTOBJ.Target.Need.Value .. " " .. REALQUESTOBJ.Target.Value, for _, v in pairs(workspace.NPCs:GetChildren()) do, if v:FindFirstChild("ENEMYSELECTEDVALUE") and v.ENEMYSELECTEDVALUE.Value == REALQUESTOBJ.Target.Value and v.HumanoidRootPart.Position.Y < 500 then, table.insert(NPCS_CHECKERS, v.HumanoidRootPart.Position), if #NPCS_CHECKERS > 0 and character.HumanoidRootPart.Position.Y < 500 then, return v - character.HumanoidRootPart.Position.magnitude > i - character.HumanoidRootPart.Position.magnitude, if NPCS_CHECKERS[1] - character.HumanoidRootPart.Position.magnitude > 35 then, quest_pointer.Transparency = 1.3 * tick() % 1, quest_pointer.CFrame = CFrame.new(character.HumanoidRootPart.Position + NPCS_CHECKERS[1] - character.HumanoidRootPart.Position.unit * 4 + Vector3.new(0, 3, 0), NPCS_CHECKERS[1]), game:GetService("TweenService"):Create(MAINGUI.Quest, TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {, player.ChildRemoved:connect(function(obj), character.Humanoid.Touched:connect(function(hit), if not teleporting_debug and character.DisableEffects:FindFirstChild("NoTP") == nil and hit:FindFirstChild("TELEPORT") and (hit:FindFirstChild("RequireLevel") == nil or LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value) >= hit.RequireLevel.Value) then, MAINGUI.BlackScreen.Position = UDim2.new(2, 0, -1, 0), MAINGUI.BlackScreen:TweenPosition(UDim2.new(0, 0, -1, 0), "Out", "Quad", 1, true), MAINGUI.BlackScreen:TweenPosition(UDim2.new(-3, 0, -1, 0), "Out", "Quad", 1, true), RemoteEvent:FireServer("TELEPORTINGCF", hit.TELEPORT.Value.CFrame * CFrame.new(0, 0, -4), PASSCODE), camera.CFrame = character.HumanoidRootPart.CFrame, game.ReplicatedStorage:WaitForChild("GrimoireEdit"), local CALCULATEBOOKSIZES = function(TEXT), return game:GetService("MarketplaceService"):GetProductInfo(Start), return game:GetService("MarketplaceService"):GetProductInfo(idAsset), if s and curId and curId.AssetTypeId == 1 and curId.Creator.Id == STARTCUR.Creator.Id then, if target and target:isDescendantOf(workspace.Shops) and target.Position - character.HumanoidRootPart.Position.magnitude < RANGE and inBUYING == false then, mouse.Icon = "http://www.roblox.com/asset/?id=162414555", mouse.Icon = "http://www.roblox.com/asset/?id=607872389", elseif target and target.Transparency ~= 1 and target.Name == "Corn Mesh" and target.Parent.Name == "Corn" and character:FindFirstChild("BasketHarvest") and not inHarvesting and target.Position - character.HumanoidRootPart.Position.magnitude <= RANGE then, elseif mouse.Icon == "http://www.roblox.com/asset/?id=607872389" or mouse.Icon == "http://www.roblox.com/asset/?id=162414555" then, if not inHarvesting and targ and character:FindFirstChild("BasketHarvest") and targ.Position - character.HumanoidRootPart.Position.magnitude <= RANGE and targ.Name == "Corn Mesh" and targ.Parent.Name == "Corn" then, RemoteEvent:FireServer("Harvesting", targ, PASSCODE), if targ and targ:isDescendantOf(workspace.Shops) and targ.Position - character.HumanoidRootPart.Position.magnitude < RANGE then, if targ.Name == "Market" and targ:FindFirstChild("Shop") then, local MAINBUYINGFRAME = Instance.new("Frame"), MAINBUYINGFRAME.BackgroundTransparency = 1, MAINBUYINGFRAME.Size = UDim2.new(0, 300, 0, 300), MAINBUYINGFRAME.Position = UDim2.new(0.5, -150, 0.5, -150), local SHOP_TEXT = Instance.new("TextLabel"), SHOP_TEXT.TextColor3 = Color3.fromRGB(245, 229, 54), SHOP_TEXT.BackgroundColor3 = Color3.new(1, 1, 1), SHOP_TEXT.Position = UDim2.new(0, 0, 0, -50), local BUYINGFRAME = Instance.new("ScrollingFrame"), BUYINGFRAME.BackgroundColor3 = Color3.new(1, 1, 1), local UIGridLayout = Instance.new("UIGridLayout"), UIGridLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center, UIGridLayout.CellPadding = UDim2.new(0, 10, 0, 10), UIGridLayout.CellSize = UDim2.new(0, 75, 0, 75), for _, v in pairs(targ.Shop:GetChildren()) do, local ITEM_IMG = Instance.new("ImageLabel"), ITEM_IMG.BackgroundColor3 = Color3.new(0, 0, 0), ITEM_IMG.Image = game.ReplicatedStorage.ItemsImg:FindFirstChild(v.Name) and game.ReplicatedStorage.ItemsImg[v.Name].Value or "rbxassetid://1019185679", local BUYBOX = Instance.new("TextButton"), BUYBOX.BackgroundColor3 = Color3.fromRGB(52, 142, 64), BUYBOX.Text = "Buy: $" .. ADDCOMMAS(v.Buy.Value), BUYBOX.MouseButton1Click:connect(function(), if BUYSELLDEBUG == false and player.DataFolder.Currency.Value >= v.Buy.Value then, RemoteEvent:FireServer("Buy/SellItem", true, v.Name, v.Buy, PASSCODE), BUYBOX.Position = UDim2.new(0, 0, 0.8, 0), BUYBOX.BackgroundColor3 = Color3.fromRGB(248, 217, 109), BUYBOX.Text = "Sell: $" .. ADDCOMMAS(v.Sell.Value), if BUYSELLDEBUG == false and player.Backpack:FindFirstChild(v.Name) then, RemoteEvent:FireServer("Buy/SellItem", false, v.Name, v.Sell, PASSCODE), local CLOSEBUTTON = Instance.new("TextButton"), CLOSEBUTTON.Size = UDim2.new(0, 25, 0, 25), CLOSEBUTTON.Position = UDim2.new(1, -25, 0, -50), CLOSEBUTTON.TextColor3 = Color3.new(1, 1, 1), CLOSEBUTTON.BackgroundColor3 = Color3.new(1, 0, 0), game.ReplicatedStorage.PartyFrame.HP.Gradient:Clone().Parent = CLOSEBUTTON, CLOSEBUTTON.MouseButton1Click:connect(function(), until targ.Position - character.HumanoidRootPart.Position.magnitude > RANGE or CLOSEDDEBUG, if targ.Name == "Quest" and targ:FindFirstChild("Quest") then, QUESTFRAME.Size = UDim2.new(0, 300, 0, 300), QUESTFRAME.Position = UDim2.new(0.5, -150, 0.5, -150), local QUESTFRAME_TEXT = Instance.new("TextLabel"), QUESTFRAME_TEXT.BackgroundTransparency = 0.5, QUESTFRAME_TEXT.TextColor3 = Color3.fromRGB(245, 229, 54), QUESTFRAME_TEXT.BackgroundColor3 = Color3.new(1, 1, 1), QUESTFRAME_TEXT.Size = UDim2.new(1, 0, 0, 50), QUESTFRAME_TEXT.Position = UDim2.new(0, 0, 0, -50), local QUESTSCROLL = Instance.new("ScrollingFrame"), QUESTSCROLL.BackgroundColor3 = Color3.new(1, 1, 1), UIGridLayout.CellPadding = UDim2.new(0, 10, 0, 50), UIGridLayout.CellSize = UDim2.new(1, 0, 0, 50), for _, v in pairs(targ.Quest:GetChildren()) do, return v.LevelRequire.Value > i.LevelRequire.Value, local quest_name = Instance.new("TextLabel"), quest_name.TextXAlignment = Enum.TextXAlignment.Left, quest_name.Text = "[" .. v.LevelRequire.Value .. "] " .. v.Name, quest_name.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), quest_name.TextColor3 = Color3.new(1, 1, 1), local button = Instance.new("ImageButton"), button.Position = UDim2.new(0.8, 0, 0, 0), if DATAFOLDER.Quest:FindFirstChild(v.Name) == nil then, button.Image = "http://www.roblox.com/asset/?id=963841901", button.MouseButton1Click:connect(function(), if not debugCHECKINGGGG and player:FindFirstChild("Quest") == nil and LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value) >= v.LevelRequire.Value then, RemoteEvent:FireServer("StartQuest", v, PASSCODE), button.Image = "http://www.roblox.com/asset/?id=697062834", description.Size = UDim2.new(1, 0, 0, 15), description.Position = UDim2.new(0, 0, 1, 0), description.TextYAlignment = Enum.TextYAlignment.Top, description.TextXAlignment = Enum.TextXAlignment.Right, exptext.Position = exptext.Position + UDim2.new(0, 0, 0, exptext.Size.Y.Offset), exptext.Text = LevelSystem.XPClientPerspective(v.EXP.Value) .. " EXP", exptext.TextColor3 = Color3.fromRGB(4, 175, 236), goldtext.Position = goldtext.Position + UDim2.new(0, 0, 0, goldtext.Size.Y.Offset), goldtext.TextColor3 = Color3.fromRGB(248, 217, 109), if targ.Parent.Name == "GrimoireEdit" then, local GRIMOIREGUI = game.ReplicatedStorage.GrimoireEdit:Clone(), if player.DataFolder.Clover.Value == 3 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1259788180", elseif player.DataFolder.Clover.Value == 4 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1259787885", elseif player.DataFolder.Clover.Value == 5 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1270513809", local MATERIAL = Enum.Material.SmoothPlastic, GRIMOIREGUI.Cancel.MouseButton1Click:connect(function(), GRIMOIREGUI.Confirm.MouseButton1Click:connect(function(), if not debugger_click_on_checker and not FINISH then. click to copy code Did this code work? Showcasing Top 5 Magics in Clover Kingdom Grimshot + Bonus Magic (ROBLOX) #BlackClover #Roblox TVU 40K views 1 year ago Roblox One Punch Fighters Script Hack OP Auto Farm Spidey Hub 8.8K. | 13.04 KB, JSON | Whether you're looking for Magic Spins or Coins, the codes below have it all! (Will add more soon) Currently only have Torture Dance, but will add more. Magic is undeniably one of the most important parts of the Black Clover inspired Roblox experience, Clover Kingdom: Grimshot. Runker 51 Voice EnabledRunker 51Catwalk Show Lifting SimulatorAnime Clicker FightMax Speed Goal Kick SimulatorOne Fruit SimulatorStrongman RaceFlying Race Clicker+1 Speed Every Secondprove mom wrong by being a famous rapper tycoonmaking memes in your basement at 3 AM tycoonmake roblox games to become rich and famoussteal roblox games to pay grandpa's bail tycoonStair Legends!YBA:AUDunking RaceSword Fighters SimulatorMerge SimulatorStrong Ninja SimulatorAnimal SimulatorJump ClickerLegends Of Speed Get Huge SimulatorSuper Hero Race ClickerClicker Run!DOORS RaceRoblox Is UnbreakbleAnime Fly Race shooting in sahuarita arizona; traduction saturn sleeping at last; is bachendorff a good brand; While holding the Demon Dweller sword, the user gathers Anti-Magic energy and shoots out various slashes that send the enemy flying backward. The user covers their body in Anti-Magic and charges forward with a powerful slash. Expired Codes ANEXTRACODEFORWEAKS TIMEMAGICMAYBE 30KLIKESZZ! Related: How to get pets in Roblox Black Clover Kingdom Grimshot? The action you just performed triggered the security solution. Home; Trending; Games; clover kingdom grimshot script. warning report-link . Yes No How To Redeem Clover Kingdom: Grimshot codes Follow the steps below to redeem a code: Open up Roblox Load into Clover Kingdom: Grimshot Enter the code as it appears in the text box Pastebin is a website where you can store text online for a set period of time. boca beacon obituaries. Press the Settings button on the side of the screen. 1 hour ago Roblox Clover Kingdom: Grimshot codes can be used to gain magic powers and fight in a medieval world. -- Godmode (Not Certain if works): local PASSCODE = game.ReplicatedStorage.RemoteFunction: clover kingdom grimshot script. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Sozyaz.com Best Contents 2022 - 2023. | 13.29 KB, We use cookies for various purposes including analytics. | 13.51 KB, Lua | 60 min ago Roblox Black Clover Kingdom Grimshot Codes - Working & Valid Currently, there are no valid and working codes for this game. 15KLIKES This move is one of the most powerful in all of Clover Kingdom: Grimshot as it releases a massive cyclone cloud that drains everyones' mana to zero and deals large amounts of damage. | 2.28 KB, JSON | Position = tutorialImg.Position - UDim2.new(0, size * 0.5 * 0.5, 0, size * 0.5 * 0.5), local CLICKMOUSE = mouse.Button1Down:connect(function(), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "Keep your eyes on this red circle, this is for a quick tutorial. Related: How to get money quickly in Roblox Clover Kingdom: Grimshot? There are several actions that could trigger this block including submitting a certain word or phrase, a SQL command or malformed data. death spawn osrs. How to get money quickly in Roblox Clover Kingdom: Grimshot? A game inspired by the anime Black Clover, strive to be the strongest in this world and enjoy! Word soul magic requirements: (All pets besides Spirits and Demons, 5 Elves' Souls, 1 Doom's Urn, 1 demon Souls, 10b Coins (if Primary) 50b Coins (if secondary) Demon Venom Magic requirements 1 Salamander's tail, 4 Tome of Mysteries, 5 Vibranium, 1 Ancient Fruit, And . Check out the top 100 Codes (Click here) Sign up to the Roblox Codes Newsletter! Comments are on moderation and will be approved in a timely manner. 25 min ago | 12.95 KB, VisualBasic | Saturation = hit.ColorCorrection.Saturation, Brightness = hit.ColorCorrection.Brightness, game:GetService("TweenService"):Create(game.Lighting, TweenInfo.new(LIGHTING_SECONDS_CHANGE, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {. I can set up a macro to kill NPC's but it bugs whenever I try to get the quests so I just really need a script that allows me to pick up a quest from anywhere please! Click to reveal Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. 1 hour ago The details on how to get each magic can be found in their respective lists below. Color = GRIMOIREGUI.Middle.BackgroundColor3. Click on the "Obtain" button. Pastebin.com is the number one paste tool since 2002. 15KLIKES BIGUPDATE 1MVISITS SORRY_FOR_TROUBLE! Magics are a special power you can get if you are level 50 and age 15. Look forward to 30 seconds to get to the Free Roblox Script Code. ! game.ReplicatedStorage.MagicImg[MAGICSELECTED].Value, DATAFOLDER.Magics:FindFirstChild(MAGICSELECTED).Value, DATAFOLDER.Magics[MAGICSELECTED].COOLDOWN_DEBUG.Value, local mousepoint = MAINGUI.MagicWheel.MousePoint, local mousepos = Vector2.new(mouse.X, mouse.Y) - MAINGUI.MagicWheel.AbsolutePosition.unit * math.min(MAINGUI.MagicWheel.Middle.Size.X.Offset * 0.4, Vector2.new(mouse.X, mouse.Y) - MAINGUI.MagicWheel.AbsolutePosition.magnitude - mousepoint.Size.X.Offset * 0.6), local rotation = math.deg(math.atan2(mousepos.y / mousepos.magnitude, mousepos.x / mousepos.magnitude)) + 90, mousepoint.Position = UDim2.new(0, mousepos.x - mousepoint.Size.X.Offset * 0.5, 0, mousepos.y - mousepoint.Size.Y.Offset * 0.5), local centerScreen = camera.ViewportSize * 0.5, local mousePos = Vector2.new(mouse.X, mouse.Y), SKILLTREE.Center.CLOVER.Background.Rotation = SKILLTREE.Center.CLOVER.Background.Rotation + 0.5, if KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true then, local MOUSEHOLDPOS = KeyPressed[Enum.UserInputType.MouseButton1.Name][3], local differenceUnit = (mousePos - MOUSEHOLDPOS) * 0.5, _G.CurrentSkillTreePos = _G.CurrentSkillTreePos or UDim2.new(0, 0, 0, 0), SKILLTREE.Center.Position = _G.CurrentSkillTreePos + UDim2.new(0, differenceUnit.x, 0, differenceUnit.y), _G.CurrentSkillTreePos = SKILLTREE.Center.Position, if character:FindFirstChild("Broom") and character.Effects:FindFirstChild("Flying Broom") then, local direction = camera.CFrame:vectorToWorldSpace(Vector3.new((KeyPressed[Enum.KeyCode.A.Name] and (KeyPressed[Enum.KeyCode.A.Name][1] and -1 or 0) or 0) + (KeyPressed[Enum.KeyCode.D.Name] and (KeyPressed[Enum.KeyCode.D.Name][1] and 1 or 0) or 0), 0, (KeyPressed[Enum.KeyCode.W.Name] and (KeyPressed[Enum.KeyCode.W.Name][1] and -1 or 0) or 0) + (KeyPressed[Enum.KeyCode.S.Name] and (KeyPressed[Enum.KeyCode.S.Name][1] and 1 or 0) or 0))), FLYINGV.Velocity = direction * (not character.DisableEffects:FindFirstChild("Movement") and 20 or 0), FACEB.CFrame = 0 < direction.magnitude and CFrame.new(camera.CFrame.p, camera.CFrame.p + direction) or camera.CFrame, MYBROOM = character:FindFirstChild("Broom"), RemoteEvent:FireServer("FlyingBroomEnable", MYBROOM, true, PASSCODE), FLYINGV.Parent = character.HumanoidRootPart, FACEB.Parent = character.HumanoidRootPart, MYBROOM = character:FindFirstChild("Broom") or MYBROOM, if flightAnimation.IsPlaying or MYBROOM and MYBROOM.Broom.Trail.Enabled == true then, RemoteEvent:FireServer("FlyingBroomEnable", MYBROOM, false, PASSCODE), if KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true and character:FindFirstChild("Broom") and not cleanAnimation.isPlaying and not character.Effects:FindFirstChild("Flying Broom") then, local MULTIPLIER = math.max(character.Humanoid.Health / character.Humanoid.MaxHealth, 0.3) == 0.3 and 0.3 or 1, if character.Effects:FindFirstChild("Lightning Equip") then, if character.HumanoidRootPart:FindFirstChild("MudParticle") then, if character.DisableEffects:FindFirstChild("Movement") then, if not character.DisableEffects:FindFirstChild("Run") and not character.DisableEffects:FindFirstChild("ToolsRun") and not character.DisableEffects:FindFirstChild("Movement") and KeyPressed[Enum.KeyCode.W.Name] and KeyPressed[Enum.KeyCode.W.Name][1] == true and (KeyPressed[Enum.KeyCode.W.Name][#KeyPressed[Enum.KeyCode.W.Name]] == true or KeyPressed[Enum.KeyCode.W.Name][3] and tick() - KeyPressed[Enum.KeyCode.W.Name][3] < 0.15) and FLYINGV.Parent == nil and 0 < character.Humanoid.MoveDirection.magnitude then, table.insert(KeyPressed[Enum.KeyCode.W.Name], true), character.Humanoid.WalkSpeed = character.Humanoid.WalkSpeed + (22 * MULTIPLIER - character.Humanoid.WalkSpeed) * 0.01, character.Humanoid.WalkSpeed = 16 * MULTIPLIER, if rollAnimation.IsPlaying and character.Humanoid.JumpPower ~= 0 then, if not rollAnimation.IsPlaying and character.DisableEffects:FindFirstChild("Movement") and character.Humanoid.JumpPower ~= 0 then, until character.DisableEffects:FindFirstChild("Movement") == nil, if not SHAKECAM and character.Effects:FindFirstChild("Camera Shake") then, if not SHAKECAM and workspace:FindFirstChild("VolcanoMesh") then, for _, v in pairs(workspace:GetChildren()) do, if v.Name == "VolcanoMesh" and v.Shake.Value == true and character.HumanoidRootPart.Position - v.Part.Position.magnitude < 18 then, camera.CFrame = camera.CFrame * CFrame.new(math.random() * math.random(-1, 1), math.random() * math.random(-1, 1), math.random() * math.random(-1, 1)), if character.Effects:FindFirstChild("Distortion") then, if character.Effects:FindFirstChild("ReDistortion") then, if character.Effects:FindFirstChild("Blur") then, if character.Effects:FindFirstChild("Sud") then, game.Lighting.Blur.Size = game.Lighting.Blur.Size + (Blur - game.Lighting.Blur.Size) * 0.1, camera.FieldOfView = camera.FieldOfView + (Distortion - camera.FieldOfView) * 0.1, if DATAFOLDER.Magics:FindFirstChild("Sensing") then, if KeyPressed[Enum.UserInputType.MouseButton2.Name] and KeyPressed[Enum.UserInputType.MouseButton2.Name][1] and 0 >= character.Humanoid.MoveDirection.magnitude and 1 <= tick() - KeyPressed[Enum.UserInputType.MouseButton2.Name][2] and target and target:isDescendantOf(workspace.NPCs) and target.Parent:FindFirstChild("Humanoid") and target.Position - character.HumanoidRootPart.Position.magnitude < 30 then, local myLevel = LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value), if game.Players:GetPlayerFromCharacter(target.Parent) then, otherLevel = LevelSystem.CalculateLVLfromEXP(game.Players:GetPlayerFromCharacter(target.Parent).DataFolder.Stats.XP.Value), elseif target.Parent:FindFirstChild("DataFolder") and target.Parent.DataFolder:FindFirstChild("XP") then, otherLevel = LevelSystem.CalculateLVLfromEXP(target.Parent.DataFolder.XP.Value), if otherLevel ~= nil and myLevel >= otherLevel then, MAINGUI.Sensing.Text = "Level: " .. textOFLEVEL, MAINGUI.Sensing.Position = UDim2.new(0, mouse.X, 0, mouse.Y - 7), character.Humanoid.StateChanged:connect(function(oldstate, newstate), if runAnimation.IsPlaying and newstate == Enum.HumanoidStateType.Jumping then, for i, v in pairs(MAINGUI.Settings:GetChildren()) do, if v:IsA("Frame") or v:IsA("ScrollingFrame") then, local function MAKESETTINGS(DATAFOLDITEM, NAME), Frame.BackgroundColor3 = Color3.new(1, 1, 1), LABEL.TextXAlignment = Enum.TextXAlignment.Left, local BUTTON = Instance.new("TextButton"), BUTTON.Position = UDim2.new(1, -50, 0, 0), game.ReplicatedStorage.PartyFrame.HP.Gradient:Clone().Parent = BUTTON, BUTTON.MouseButton1Click:connect(function(), RemoteEvent:FireServer("ChangeSettings", DATAFOLDITEM, PASSCODE), _G.MUSIC_OG_VOLUME = _G.MUSIC_OG_VOLUME or script.Music.Volume, script.Music.Volume = CHECKER and _G.MUSIC_OG_VOLUME or 0, if not CHECKER or not Color3.new(0, 1, 0) then, BUTTON.BackgroundColor3 = Color3.new(1, 0, 0), MAINGUI.Settings.Settings.CanvasSize = UDim2.new(0, 0, 0, #MAINGUI.Settings.Settings:GetChildren() * 40), MAKESETTINGS(DATAFOLDER.PartyInvite, "Party Invites UI"), MAKESETTINGS(DATAFOLDER.CurrencyShow, "Show Currency"), local MAINGUI_SAVE_TEXT = MAINGUI.Settings.Save.TextLabel.Text, MAINGUI.Settings.Save.TextLabel.MouseEnter:connect(function(), MAINGUI.Settings.Save.TextLabel.Text = "Hold out an item and click one of the slot", MAINGUI.Settings.Save.TextLabel.MouseLeave:connect(function(), MAINGUI.Settings.Save.TextLabel.Text = MAINGUI_SAVE_TEXT, MAINGUI.Settings.Save.SaveButton.MouseButton1Click:connect(function(), RemoteEvent:FireServer("QUICK_SAVE", PASSCODE), for _, v in pairs(DATAFOLDER:GetChildren()) do, table.insert(ITEMSTABLEARRAYBLAHBLAHBLAH, v), table.sort(ITEMSTABLEARRAYBLAHBLAHBLAH, function(i, v), return tonumber(string.match(v.Name, "%d")) > tonumber(string.match(i.Name, "%d")), for _, v in pairs(ITEMSTABLEARRAYBLAHBLAHBLAH) do, local textbutton = Instance.new("ImageButton"), textbutton.Size = UDim2.new(0, 50, 0, 50), textbutton.BackgroundColor3 = Color3.new(1, 1, 1), textbutton.Parent = MAINGUI.Settings.Save.Frame, textbutton.Image = "rbxassetid://9571720", textbutton.Image = game.ReplicatedStorage.ItemsImg:FindFirstChild(value) and game.ReplicatedStorage.ItemsImg[value].Value or "rbxassetid://1019185679", textbutton.MouseButton1Click:connect(function(), RemoteEvent:FireServer("Save/LoadItem", v, PASSCODE), for _, v in pairs(KeyModule.Tittles()) do, if tittle_name == DATAFOLDER.Tittle.Value then, player.Character.HumanoidRootPart.CFrame = v[5].CFrame, local textbutton = Instance.new("TextButton"), textbutton.Text = tittle_name .. " (Level: " .. (tittle_level or "???")
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